By Request heres the basic command, info is obtain from playdota
I. Basic information on game modes
* The desired game mode has to be entered before 15 seconds mark, otherwise Normal Mode is selected.
* First available player may enter these commands, checking the player list from the top.
* Game modes are entered in a single line with no separation
* or alternatively, they can be entered separated from each other, with a
hyphen (-) in front of each mode, such as "-dm -ar -id -sc".
* The order doesn't matter. The game will handle it or (in case of incorrect combination) give you another chance.
II. Primary game modes
* Only one of these can be selected.
* Incompatible secondary game modes are listed as well.
Normal Mode --> Team Pick
This mode is selected when no other primary mode is during the first 15
seconds. Players may pick heroes from taverns belonging to their team.
-allpick / -ap --> All Pick
Everyone may pick heroes from any tavern.
-allrandom / -ar --> All Random
Every player gets a random hero from any tavern.
( Incompatible with: Reverse Mode )
-teamrandom / -tr --> Team Random
Every player gets a random hero from the taverns belonging to their team.
( Incompatible with: Reverse Mode, Death Match )
-moderandom / -mr --> Mode Random
Randomly picks a mode from All Random, All Pick, Team Random and Normal Mode.
( Incompatible with: Reverse Mode, Death Match )
-leaguemode / -lm --> League Mode
All forms of random are disabled. 10 players required. The teams will
pick in alternating orders, one team picking one hero, the other team
picks two heroes, the first team picks two heroes, the other team picks
two heroes, the first team picks their two last heroes, the other team
picks their last hero (1-2-2-2-2-1). Each player has 20 seconds to pick a
hero, otherwise one is randomed for him/her. The team which has the
first pick is random. Can only pick from your side, Sentinel or Scourge,
like Normal Mode.
( Incompatible with: All secondary game modes except Shuffle Players, No Swap, No Repick, Terrain Snow )
-randomdraft / -rd --> Random Draft
Needs an even amount of players on each team to be activated. Goblin
Techies cannot be picked in this mode. 22 random heroes are picked from
all available ones and placed into 2 taverns (available for both
Sentinel and Scourge). The remaining heroes are removed, as well as the
rest of the taverns. Players then pick from those two taverns like in
League Mode.
( Incompatible with: Mirror Match, Death Match, All Agility, All Intelligence, All Strength, Same Hero, Reverse Mode )
-voterandom / -vr --> Vote Random
Three random matchups will be chosen, and each player gets to cast a
vote on which of the three matchups they want, using -option 1/2/3.
Needs an even amount of players on each team to be activated.
( Incompatible with: Mirror Match, Death Match, All Agility, All Intelligence, All Strength, Same Hero, Reverse Mode )
-extendedleague / -xl --> Extended League
All forms of random are disabled. 10 players required. Both team leaders
(blue for Sentinel, pink for Scourge) may remove up to 3 heroes each
from all available ones in the first 20 seconds. Players then pick from
the remaining heroes like in League Mode.
( Incompatible with: All secondary game modes except Shuffle Players, No Swap, No Repick, Terrain Snow )
-singledraft / -sd --> Single Draft
Each player is presented with three random heroes, one agility, one
strength, and one intelligence. They can then pick one of them using
-pick 1/2/3 commands.
( Incompatible with: Mirror Match, Death Match, All Agility, All Intelligence, All Strength, Same Hero, Reverse Mode )
-captainsmode / -cm -> Captains Mode
Blue and Pink are the team captains. You start by alternating 1/1/1 in the ban phase.
Each captain removes up to 4 heroes. Running out of time does not result in a random hero ban.
After that you enter the 1/2/2/ pick phase. Each captain picks the heroes his team will use.
If at any time you run out of time, you start to use up your extra time.
If you run out and you are in pick phase, you get a random hero.
Creeps spawn 90 seconds after the pick draft phase is over. Right after the hero pick phase ends,
the 5 heroes for your team are presented with a checkmark on them (RD style) allowing players on your team
to pick which one they want to be. The captain that starts this process is random. If you want to give the
starting to Sentinel, type -cm 1 or -cm 2 for Scourge after the game mode is entered. Ban time is 40 seconds,
pick time is 60 seconds and extra time is 45 seconds.
( Incompatible with: All secondary game modes )
-CaptainsDraft / -cd -> Captain Draft
24 Heroes are randomly allocated in a circle (like RD). The 24 consist
of 8 random Intelligence/Agility/Strength heroes, sorted in that order
along the circle.
Each team has a total time bank of 2.5 minutes. Blue/Pink draft the heroes for their entire team.
Blue and Pink start off by alternating 1/1/1/1 ban picks.
It then goes into a 1/2/2/2/2/1 hero draft.
Once a hero picks/bans a hero, it immediately switches to the other player to act.
Your timer is shown in read when it is your turn to act.
( Incompatible with: All secondary game modes )
III. Secondary game modes
* Any number of these can be selected along with primary mode, however there are multiple restrictions (listed below).
-deathmatch / -dm --> Death Match
If you die, you will have to pick a new hero once you can respawn.
If a random primary mode was selected, you will receive a hero according to that random mode.
A team loses if it has 44 deaths (you can change this value with -lives # command),
or if its ancient is destroyed.
( Incompatible with: All Intelligence, All Agility, All Strength, Reverse Mode, Same Hero, Mirror Match )
-reverse / -rv --> Reverse Mode
The Sentinel's players pick the Scourge's team and the Scourge's players pick the Sentinel's team.
Needs an even amount of players on each team to be activated.
( Incompatible with: Death Match, Same Hero )
-mirrormatch / -mm --> Mirror Match
Requires that both teams have the same number of players.
After one minute, each player pair (blue - pink, teal - gray, purple - light blue, yellow - dark green, orange - brown)
will have their heroes replaced with either one of the two they had.
In the end, each player pair has the same hero, and both teams have the same matchup.
( Incompatible with: Same Hero, Death Match )
-duplicatemode / -du --> Duplicate Mode
The same hero can be picked or randomed by multiple players.
-shuffleplayers / -sp --> Shuffle Players
The teams will be randomly shuffled. This includes which colour you have and which side you are on.
Also evens the number of players in both teams if possible.
-samehero / -sh --> Same Hero
All players will have the hero that blue picks.
( Incompatible with: Mirror Match, Reverse Mode, Death Match )
-allagility / -aa --> All Agility
Only Agility heroes will be allowed.
( Incompatible with: All Strength, All Intelligence, Death Match )
-allintelligence / -ai --> All Intelligence
Only Intelligence heroes will be allowed.
( Incompatible with: All Strength, All Agility, Death Match )
-allstrength / -as --> All Strength
Only Strength heroes will be allowed.
( Incompatible with: All Agility, All Intelligence, Death Match )
-itemdrop / -id --> Item Drop
When you die, a random slot in your inventory will drop whatever it holds.
If that slot is empty, nothing happens. You no longer lose money when dieing.
-easymode / -em --> Easy Mode
Towers are weaker, experience is gained faster, and you get twice as much periodic gold
-nopowerups / -np --> No Powerups
No runes will spawn.
-supercreeps / -sc --> Super Creeps
Every now and then, a super creep may spawn for each side and follow the creeps in either lane.
The weakest supercreep is the Siege Golem, a bit stronger is the Scary Fish, and the Ancient Hydra
s the strongest one.
-onlymid / -om --> Only Mid
Same as -ntnb, but towers in top and bottom lane are invulnerable.
-notop / -nt --> No Top
No creeps spawn at the top (left) lane. Towers there are still vulnerable.
-nomid / -nm --> No Middle
No creeps spawn at the middle lane. Towers there are still vulnerable.
-nobot / -nb --> No Bottom
No creeps spawn at the bottom (right) lane. Towers there are still vulnerable.
-rangeonly / -ro -> Range Only
Only range heroes will be allowed.
( Incompatible with: Melee Only, Death Match )
-meleeonly / -mo -> Melee Only
Only melee heroes will be allowed.
( Incompatible with: Range Only, Death Match )
IV. Tertiary Game Modes
* Any number of these can be selected.
-noswap / -ns --> No Swap
Swap commands do not work.
-norepick / -nr --> No Repick
-repick command does not work.
-capturepoint / -cp --> Capture Point
Specific areas appear at 10 minute mark. Capturing them grants various bonus auras.
-terrainsnow / -ts --> Terrain Snow
This transforms the current terrain into a snow terrain.
This is a very experimental mechanism and is still very much a WIP in the visuals department.
The "-terrain" or "-terrain default" command reverts the terrain to its normal state.
-poolingmode / -pm -> Pooling Mode
This mode allows pooling (item sharing between players).
-observerinfo / -oi -> Observer Info
Displays some extra information for game broadcasters/observers when you hover over player heroes.
-miniheroes / -mi -> Mini Heroes
Heroes will be half the normal size.
-fastrespawn / -fr -> Fast Respawn
Causes respawns to take half as much time.
V. In-Game Commands
* Can be used repeatedly during whole game (with exceptions).
* Usable by everyone.
-matchup / -ma --> Display matchup
Displays which opponent controls which hero, and it's level.
Also shows the time the player left the game (if he/she did).
-movespeed / -ms --> Display movespeed
Displays your hero's movement speed.
-creepstats / -cs --> Display creep stats
Shows how many creeps you have killed, as well as how many you have denied.
-cson --> Show Creep Stats scoreboard
Shows creep stats in the title of the default multiboard.
-csoff --> Hide Creep Stats scoreboard
Hides creep stats from the title of the default multiboard.
-disablehelp --> Disable Help
Makes allied Chen's Test of Faith unable to teleport you.
Makes allied Furion unable to cast Sprout on you.
Makes allied Harbinger unable to cast Astral Imprisonment on you.
-enablehelp --> Enable Help
On by default. Toggles -disablehelp off.
-unstuck --> Unstuck
Channels for 60 seconds, then moves your hero back to your base.
-recreate --> Recreate
Available for N'aix, Terrorblade, Dragon Knight and Banehallow.
Use when close to the fountain if you have lost control of your hero (metamorphosis problem).
200 seconds channeling. Also usable with Leshrac, although he doesn't need it anymore.
-showmsg --> Show hero death messages
On by default. You see a text message when a hero dies.
-hidemsg --> Hide hero death messages
Makes it so that there is no text displayed when a hero dies.
-showdeny --> Show deny notification
On by default for observers.
Every time you, an ally or an opponent makes a deny you see an exclamation mark
in the color of the player that denied the creep.
-hidedeny --> Hide deny notification
On by default. Toggles -showdeny off.
-weather rain/snow/moonlight/wind/random/off --> Weather effects
Makes the desired weather.
-weather random randomly changes weather every 5 minutes.
-weather off
switches off weather effects.
-denyinfo / -di --> Show deny info
Sets -showdeny and -cson.
-deathon / -don --> Show Death Timer board
On by default. Displays Death Timer when hero dies,
which shows how much time is left to respawn.
-deathoff / -doff --> Hide Death Timer board
Toggles -deathon off.
-roll # --> Roll
Displays random integer between 0 (included) and #. Replace # with a number between 0 and 2000.
-rollhero / -rh -> Randomly display a heroname.
This has no actual functional effect in the game,
just a small easy command that some players wanted for their play groups.
-hideheronames / -hhn --> Hide hero names
Hides hero's class displayed behind player's name in chat.
If you want to squelch somebody, use this first, otherwise the /squelch command won't work.
-mute --> Mute kill sounds
Disables kill sounds.
-random --> Random
Gives you a random hero in modes where you have to pick one. Does not cost any gold.
-random Intelligence/Strength/Agility
It gives you 100 less bonus gold than the 250 bonus gold the regular -random gives you.
-repick --> Repick
Gives you a new hero instead of the one you already have, at a cost.
Can only be used once and only in the first minute, but not in league mode.
Repick costs 100 gold normally, but in -ar and -tr it costs 400 gold.
If you are playing a random game mode, you will receive a new random hero.
If you are playing a pick game mode, you will have to pick a new hero.
Cannot be used when No Repick mode is enabled.
-gameinfo --> Game info
Displays some information on the different game modes that are used.
-afk --> AFK Info
Displays how long each player is inactive.
-kickafk # --> Kick AFK players
Kicks players that have been inactive for more than 10 minutes.
Replace # with the number of idle player.
-apm --> Actions Per Minute
Displays your APM.
-clear --> Clear screen
Clears all game text messages from the screen.
-invokelist --> List Invoker's spells
Displays list of Invoker's spells.
-rollon -> Roll text on
On by default. When someone uses -roll command, the text will be displayed.
-rolloff -> Roll text off
No text will be displayed for you when someone uses -roll command.
-music # -> Play music
Plays the specified music. You must have music enabled to use these.
Replace # with one of the following:
off, random,
nightelf1, nightelf2, nightelf3,
human1, human2, human3,
orc1, orc2, orc3,
undead1, undead2, undead3,
other1, other2, other3, other4, other5.
-water red/blue/green/random/default -> Water color
Customizes water color for local player.
Since v6.60 -water now supports any color combinations using -water r g b format
-quote #/random -> Play hero quote
Replace # with a number. Plays a hero quote.
-quote random plays a random hero quote.
Supported heroes are:
Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper, Rhasta, Ogre Magi, Techies, Blademaster and Panda.
-rickroll -> Rick Roll
You can use this max. 10 times.
-bonus -> Show bonus XP and gold
heroes get a small XP and gold bonus for hero kills. This command shows how much you got so far.
-tips -> Show tips
If you enter the command, the game will give you 5 pointers (at various stages in the game)
that are unique to each hero to help you get the basics down. These are not intended to imply
guidelines on how to play a hero, but rather as simple tips if you are new with that hero.
VI. Swap commands
* Can be used multiple times, but only before 90 seconds mark.
* Cannot be used when No Swap mode is enabled.
-swaphero / -swap --> Display hero's numbers
Displays a list of heroes available for swapping along with their numbers,
which can then be used in -swap command.
-swap 1/2/3/4/5 --> Swap
Swaps your hero with another player's hero.
You can use this command multiple times and even swap with multiple players at once.
The number of the player you want to swap with can be accessed via -swaphero / -swap command.
-swapcancel --> Cancel swap requests
Cancels all your swap requests. This includes both requests made by you and your allies.
-swapall --> Swap All
Sends swap requests to all your allies. Also disables -swapcancel.
VII. Hero specific commands
* Can be used repeatedly during whole game.
-fleshstr / -fs --> Flesh Heap Strength
Usable only by Pudge. Shows how much strength he gained from his Flesh Heap ability.
-ha -> Hook Accuracy
Usable only by Pudge. Shows the accuracy of his Meat Hook.
Only counts enemy hooks (those that hit Pudge's enemies).
-mines -> Land Mine Counter
Usable only by Goblin Techies. Shows how many Land Mines they have placed.
-aa -> Arrow Accuracy
Usable only by Priestess of the Moon. Shows the Elune's Arrow hit percentages
-gg -> Goblins Greed
Usable only by Alchemist. Display bonus gold received from Goblins Greed